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Stylized Bunker

For this project I wanted to do a stylized asset suitable for a top down strategy game, either MOBA or RTS. I drew a lot of inspiration from Games Workshops Warhammer 40'000 franchise as well as games such as Star Craft and Heroes of the Storm.

The bunker was made in Maya besides from some of the damage that was sculpted in zBrush. The asset is PBR and was textured in substance painter and the textures were somewhat touched up by hand in Photoshop.

Rigging, animation, VFX, ground material as well as envoirmental props were made by me and rendered in Unreal Engine 4 and the vfx was added to the animation via blueprints.

Unreal Render.

Unreal Render.

Concept. I made a few changes to make it more appealing in 3D

Concept. I made a few changes to make it more appealing in 3D

A little showcase of the rig.

A little showcase of the rig.